The first ETC casebook Digital Theatre. A Casebook is about sharing knowledge with the creative community; it is an invitation for artists, scientists, theatre professionals, and cultural and societal decision makers to learn from our experiences.

Attached, the white paper Drama goes digital vs Theatre invades digital presents recommendations that have been identified for publicly funded theatres, policymakers and funders on the local, national and European level to tackle challenges for theatres while addressing the digital transformation.

Digital Theatre. A Casebook offers guidance through hands-on examples taken from the daily work of researching, testing and implementing new technologies in theatre. Published by the European Theatre Convention, it presents findings and reflections for the creative community based on the two-year project European Theatre Lab: Drama goes digital, an artistic and international cross-sectoral collaboration between major European public theatres and scientific institutions.
 

“‘Digital Theatre. A Casebook’ is about sharing knowledge with the creative community; it is an invitation for artists, scientists, theatre professionals and cultural and societal decision makers to learn from our experiences.”

– Heidi Wiley, ETC Executive Director

 

Digital transformation changes the way we produce, distribute and circulate content – including theatrical works. Having worked on a variety of issues such as cross-border mobility, multilingualism, peer learning and new dissemination methods, ETC combines its experience regarding artistic work with institutional and structural requirements for the digital change.

Enclosed in the casebook, the white paper "Drama goes digital vs Theatre invades digital" presents suggestions and recommendations identified for publicly-funded theatres, policymakers and funders at a local, national and European level to tackle challenges for theatres while addressing digital transformation.

Digital Theatre. A Casebook

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Casebooks

A casebook series with articles and insights from ETC's projects in Digital Theatre, Youth Theatre and Participatory Theatre.

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